Minit
It’s mostly nonsense, but it’s extremely entertaining nonsense.
It’s mostly nonsense, but it’s extremely entertaining nonsense.
It’s a testament to how phenomenal the designers and developers at Retro Studios are that they were able to take something so conceptually empty and still make it fun.
It doesn’t have a single original mechanic to its name, but its presentation and the overall sensation of playing it make it worth doing so.
While it’s not my favourite Mario title, the idea of someone disliking it feels downright impossible.
It’s refreshing to play a game whose great idea is so great that it’s worth playing despite its scrappy packaging.
Despite being arguably the least original mainline entry in its often-ground-breaking series, Resident Evil 7 may actually be the best of the bunch.
A Fistful of Gun demonstrates both the unrestricted and undisciplined extremes of indie development.
Blast Corps has its minor cult following because it’s a one-of-a-kind product. There’s certainly no other reason to like it.
Instead of trying to push the definition of a game at the expense of all else, Journey is lighter on experimentation but heavy on refinement.
The vast array of available actions that come with a deck-builder combine with the procedural generation of a roguelike to form one of the most addictive single-player games in existence.