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Behind the Frame: The Finest Scenery
Behind the Frame: The Finest Scenery could have been a touching and evocative story supported by interesting puzzle gameplay.
Behind the Frame: The Finest Scenery could have been a touching and evocative story supported by interesting puzzle gameplay.
Hyper Light Drifter does its inspirations enough justice to warrant a recommendation, but it also hosts a number of imperfections that keep it from true greatness.
Aspects that would unambiguously be flaws in another game are entirely appropriate in Control.
Cocoon is a uniquely meditative journey with a brilliant gameplay hook.
Balatro is the distilled essence of its genre.
MGS3 is overflowing with ideas, but it neglects the basics so thoroughly that actually playing it is a struggle more often than not.
Compared to the first DLC, SYNCHRONY is a scant offering.
All of the pieces of a fantastic game are here; they’re just put together wrong.
Unrailed! is a robust experience that’s not quite like any single other game in existence.
Street Fighter 6 is the first time I’ve been interested in the franchise in years.