Terraria
Terraria is very much about quantity over quality.
Terraria is very much about quantity over quality.
I don’t feel right giving Unpacking a universal recommendation, but it’s a unique product that will be completely engrossing to a specific type of person.
It turns out that as long as nothing is completely broken, a game can be decently supported by creativity alone.
Runbow may be visually colourful, but its personality is drab as can be.
I like BPM, but I want to like it a whole lot more than I do.
Prison Architect is committed to the realism of its simulation in almost all aspects, and whether or not that’s a good thing will depend entirely on the player.
Picnic Panic is basically what The Messenger half-heartedly pretended to be.
Careless design noticeably detracts from the gameplay, but the DLC is still recommended as a lovingly surreal, decently entertaining throwback.
On the whole, A Short Hike is uncommonly charming, funny, and heartfelt.
The Messenger is a solid throwback that’s more ambitious than it looks but also too ambitious for its own good.