ToeJam & Earl
The selling point of ToeJam & Earl in 1991 was how thoroughly strange it was, and that’s a feature that hasn’t aged a day.
The selling point of ToeJam & Earl in 1991 was how thoroughly strange it was, and that’s a feature that hasn’t aged a day.
The gameplay roulette brings its share of frustrations, but it also makes Year of the Dragon the most entertaining game in the trilogy.
It’s impressive that this formula is still scary even after it’s been imitated to death, but this is an unbelievably frustrating iteration of it.
By many of the usual metrics for game quality, Luigi’s Mansion 3 isn’t great, but it shines in other ways.
The ideas and story threads of 400 Days deserve to be more than an hour and a half of DLC.
This game is insane even by Treasure’s usual unbridled standards.
Gorogoa tells a beautiful story of a life ravaged by war and enriched by spirituality.
Lethal League Blaze is one of those sequels that renders the original largely obsolete.
With this final single-player expansion, Shovel Knight: Treasure Trove now contains two of my favourite games ever.
It’s not much of an overstatement to say that I despise traditional fighting games, but I’m slightly more amenable to Samurai Shodown.