Among Us
Among Us simply has a solid design that accomplishes its goals nicely.
Among Us simply has a solid design that accomplishes its goals nicely.
If all you want is a reason to get readdicted to 868-HACK, this expansion will satisfy, but the high isn’t quite as strong as before.
There are many better games than Catherine, but most of them look lazy in comparison.
The selling point of ToeJam & Earl in 1991 was how thoroughly strange it was, and that’s a feature that hasn’t aged a day.
I’m in love with the idea of Natural Selection 2 more than anything else about it.
The gameplay roulette brings its share of frustrations, but it also makes Year of the Dragon the most entertaining game in the trilogy.
The material for a deep, strategic experience is all here, but it’s hard to appreciate much of it.
Hard Corps: Uprising combined nearly impossible arcade difficulty with the modern tactic of locking characters behind day-one DLC.
It’s impressive that this formula is still scary even after it’s been imitated to death, but this is an unbelievably frustrating iteration of it.
This is the “MORE” that players clamoured for, but it’s diluted through hundreds of bite-sized repetitions.