Journey
Instead of trying to push the definition of a game at the expense of all else, Journey is lighter on experimentation but heavy on refinement.
Instead of trying to push the definition of a game at the expense of all else, Journey is lighter on experimentation but heavy on refinement.
The vast array of available actions that come with a deck-builder combine with the procedural generation of a roguelike to form one of the most addictive single-player games in existence.
While less interesting than one would hope, The Fall is still a serviceable product.
It feels like everything outside of the main plot is somewhat incomplete, but thankfully, the main plot is enough to warrant a recommendation on its own.
There’s actually more to 20XX than just its combination of IPs, but the mixture is highly unstable, so don’t expect a disciplined experience.
Resident Evil holds up remarkably well. Most of its flaws are evident regardless of the era of release.
There are two surprising things about Wolfenstein: The New Order. It’s an extremely ordinary FPS otherwise.
Glover seems like a product lost in time.
While The Wolf Among Us proves The Walking Dead wasn’t entirely a flash in the pan, in hindsight, it’s clear that the studio had no idea what to do with its signature style.
This is one of the most purely entertaining games I’ve ever played.